Ironclad Developer’s Diary #6 – Balancing difficulty

adminIronclad, News

It’s time for another update on Ironclad’s development and the progress we’ve made. Beta V3.00 playtesting We’ve received invaluable feedback from our playtesters. Based on their impressions and remarks of the game, we’ve proceeded and made several changes to the rules and gameplay, all the while making sure the game’s concept remains completely unaltered. Some of the changes we made … Read More

Ironclad – Developer’s Diary #4 Content Development and Artwork Preview

adminIronclad, News

Game development After months of gathering feedback from the alpha testing, the gameplay mechanics are almost complete. Now the important thing that remains is to combine the gameplay and incorporate it in a multiple scenario. We have to ensure a smooth transition between early missions where you still learn the game and late game mission which will require greater skills, … Read More

Ironclad – Developer’s Diary #3 Artwork early preview

adminIronclad, News

Welcome to another entry on our diary for Ironclad, where we take you inside the developing process of our game.  Today we are focusing on the artwork. The look of a board game is an essential part of the designing process. The game’s concept, it’s historical setting, the gameplay, the plot, all these and many more, are important factors that … Read More